Wednesday 6 February 2013

Super Awesome Flowlines #1

When it came time to model Herbil's mouth we realized that the model had not been set up for proper flow lines. Flow lines are the curves of the mesh which map to the flow of distortion due to animation.When modeling a mouth it is important to have proper flow so that the shape of the model is correct. as well as  to prevent strange motions when animating the facial expressions. On a face, flow lines have to go around important features such as the mouth and eyes. Before shaping the mesh to fit to this method, the body of Herbil was very boxy and inorganic. When viewing the picture below, pay close attention to the lines around his mouth, arms and eyes.

This was the first model that I have worked on and the first time implementing flow lines into a model. I used reference images found online to understand the shapes around the mouth crease and where the flow lines come from (such as the lines going from the nose around his chin). The next step is to model the interior of his mouth and then rig 'em good!

No comments:

Post a Comment